Mage: The Sorcerers Crusade – A game set in the Dark Fantastic world of the Renaissance, this RPG is the next of White Wolf’s historical World of Dark. Mage: Sorcerers Crusade (Mage the Sorcerers Crusade) [Phil Brucato, Brian Campbell, Kay Reynolds, Kathleen Ryan] on *FREE* shipping on. Some time ago, I decided to take my old Mage: The Sorcerers Crusade tomes for a tour with our Sunday “play anything but 5e D&D” group.

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From the back cover: Samuel rated it liked it Jan 11, The Swashbuckler’s Handbook Mage: There’s a nod in the direction of craft names, though throughout the run of the whole game this is something that comes and goes. The Requiem Clans and Bloodlines Werewolf: This is one of the better ones I’ve seen. The Mortal World, is a history. But I know that’s rather hard people with a stronger interest in philosophy or investment in a particular paradigm tend to do better with this so this system is fine as long as it’s optional, and it hasn’t really gone away.

This particular nit is probably redundant, due to the language being likely a bit florid, but it’s a personal pet peeve to give Columbus too much credit, so I couldn’t help but point it out. The Storyteller, has advice crusqde storytelling.

Rising from the darkness, a visionary order shakes back the cloak of superstition and raises the lamp of Reason. GeekGold Bonus for All Supporters at year’s end: Castles and Covenants Mage: The Wild Westor Mage: Kalysto rated it really liked it Jul 28, Dice Pool Roll multiple dice vs target.


Fifteenth-century characters have a certain amount more freedom in their starting abilities than their modern descendents; no spheres are mandatory, and tools foci are more a matter of personal choice and style. The intersticed art, however, sorcefers Greg and Tim Hildebrandt, was very good and very atmospheric. The Fallen Orpheus Vampire: Want to Read saving….

The Ascension List of books Wraith: The fires of that lamp burn the magi of these Mythic Times, and now they unite to save frusade future of their Arts. However, third time out, the project has struck gold; Mage has gone back to the European Renaissance — specifically, the fifteenth century.

Mage: The Sorcerer’s Crusade – Wikipedia

Add a copy to your collection. The introduction itself is everything that I’ve come to expect from White Wolf over the years. Published June 1st by White Wolf first published April 16th Travel from the New World to the Far East to distant cosmic worlds in the prequel to the award-winning Mage: Moving on to Book II: This chapter includes a VERY detailed discourse on the Mists, which in the modern line are called crusdae Umbra, and frankly, presents a far more coherent cosmology than Mage Revised does, making clear the various relationships and where different realms live crusadde as location makes sense and what the Horizon actually is: Want to Read Currently Reading Read.


Preston Halcomb rated it liked it Apr 09, Chapter 8, Magick Rules, is the heart of any Mage core book’s mechanics. It ended with a world in chains.

Mage: The Sorcerers Crusade by Phil Brucato

Beryll Brackhaus rated it it was amazing May 15, The advice is generally solid, though nothing an experienced ST hasn’t figured out on their own by that point. Richard rated it really liked it Nov 12, I’ve been looking forward to reading this, as this line was Satyros Phil Brucato’s baby, and he’s very proud of it, and it should tell me mge lot about his attitudes towards M20 I’ve liked the Mage Revised books by him I’ve read, though this will be a line that he had nigh complete editorial control over, to my understanding.

But even so, there are a few nits to pick. Probably the best in White Wolf’s historical settings line, this one explores Mage: It began with a cannon blast.

Lennoria rated it liked it Jul 21, Cameron rated it it was amazing Feb 01, They also get fencing rapiers, unreliable firearms, and some really cool Leonardo da Vinci-style gadgets. Please select a support frequency. mmage

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